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Image: Eurogamer
Former id Software producer says the team faced the 'worst crunch' in the series' history on Doom: The Dark Ages – Revelations: 'There were days where I didn't see my son'
Image: Eurogamer"There were two months where I was working something like at least 12 hours every day."
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PC GamerFormer id Software producer says the team faced the 'worst crunch' in the series' history on Doom: The Dark Ages – Revelations: 'There were days where I didn't see my son'EurogamerLaid off id Software developer says crunch on Doom: The Dark Ages' Revelations DLC was "brutal" with up to 17-hour days